All English lessons in grade 5 and Language Arts lessons in grades 6, and 7 are becoming increasingly gamified this year. Using the Classcraft platform, the Quests module lays a teacher's existing lesson plan over a fantasy world that students traverse by completing assignments, or quests. Completing each task, which may be an assignment, discussion, in-class activity or something else, unlocks the next. Each journey across the map is personalized by how students perform on each task and progress through the lessons. Learning English has never been this fun before!